Chapter 8
Digivolution
8-1Digivolution
8-1-1Digivolution refers to a rule that allows a player to transform a card on their field by stacking a Digimon card on top of it and changing it into a digivolution card. A player can digivolve a card on the field into a Digimon card by paying its cost as part of their main phase actions. (For details, refer to 6-5 "Main Phase")
8-1-2Digivolution Rules
8-1-2-1When 1 card has multiple digivolution requirements, the player chooses the digivolution requirement for the revealed card. For details, refer to 2-3-6 "Digivolution Requirements")
8-1-2-2If ignoring the digivolution requirements when digivolving, the digivolution will occur regardless of the digivolution requirements. Even if a card has digivolution requirements, they aren't referenced. If it doesn't have digivolution requirements, digivolution is still possible.
8-1-2-3A digivolved Digimon is considered a single Digimon with its digivolution cards included in the same Digimon.
8-1-2-4A digivolved Digimon carries over its orientation from before the digivolution. (Example: When digivolving a suspended Digimon, the Digimon card stacked on top will also be suspended.)
8-1-2-5Immediate-type effects that trigger when digivolution would occur will trigger immediately after the card is revealed and the card for digivolution is chosen during the digivolution 1 procedure. (For details, refer to 15-8-5 "Immediate- Type Effects")
8-1-2-61 digivolution can only be performed on 1 Digimon. You can't perform separate digivolutions on multiple cards at the same time.
8-1-2-7If a card can no longer be digivolved after revealing it as part of the procedure for digivolving it, the revealed card is returned to its original location. This isn't considered removal from an area. In addition, the memory doesn't move when a card can't be digivolved because its cost can't be paid.
8-1-2-8A card that becomes a digivolution card due to digivolution isn't considered to be removed from the field. It becomes a digivolution card upon digivolution and is treated as part of the digivolved Digimon's information. (For details, refer to 4-5 "Stacked Cards")
8-1-2-9Digivolution isn't considered adding to a Digimon's digivolution cards.
8-1-2-10Digivolution is also possible in situations where a draw isn't possible. In such cases, the digivolution processing is performed without drawing a card.
8-1-3The processing for digivolution is performed using the following procedure.
8-1-3-1The player declares a digivolution and reveals 1 Digimon card for the digivolution. 1 digivolution requirement is chosen on the revealed card, then the player chooses 1 of their cards that meets the requirement.
8-1-3-2The digivolution cost specified in the chosen digivolution requirement is paid. (For details, refer to 2-3-6 "Digivolution Requirements")
8-1-3-3The player places the Digimon for the digivolution on top of the chosen card, draws 1 card, and the digivolution process is resolved.
8-2DNA Digivolution
8-2-1DNA digivolution is a rule that digivolves 1 Digimon card with [DNA Digivolution] into 1 new Digimon by placing multiple cards on top of the digivolution cards in order as shown in the DNA digivolution requirements shown on the card with [DNA Digivolution]. This is shown on cards 17 using text such as "[DNA Digivolution] Blue Lv.4 + green Lv.4: Cost 0"
8-2-2DNA Digivolution Rules
8-2-2-1DNA digivolution differs from standard digivolution in that the cards that become digivolution cards are considered different Digimon. After digivolving as a separate Digimon, the cards that become digivolution cards don't carry over their previous states. They are treated as new cards. The processing for treating cards as new cards is as follows. (For details, refer to 3-1-3-1 "New Cards")
8-2-2-1-1The card placed on top digivolves unsuspended without carrying over the orientation from before the digivolution. That Digimon isn't considered to switch from suspended to unsuspended.
8-2-2-1-2Cards that become digivolution cards are also considered to be new cards. If a card that would become a digivolution card has a link card, the link card is trashed immediately before placing the card as a digivolution card.
8-2-2-1-3If a card that became a digivolution card was attacking, the attacking Digimon is considered to be no longer present. (For details, refer to 11 "Attacking")
8-2-2-1-4If a card that became a digivolution card was an attack target, the attack target is considered to be no longer present. (For details, refer to 11-2-7 "Attack Targets")
8-2-2-1-5Any effects that a digivolution card gained will end. (For details, refer to 15-13 "Gained Effects")
8-2-2-1-6Any [X Per Turn] uses on a DNA digivolved card will be reset. (For details, refer to 15-14-1 "X Per Turn")
8-2-2-1-7If a card digivolves during the same turn it was played, it loses the information stating that it was played that turn, and it can now attack during that turn.
8-2-2-2When cards placed for DNA digivolution are stacked, 1 they are placed in order from top to bottom so that the Digimon shown on the left side of [DNA Digivolution] goes on top. If the numbers of each card or multiples of a card are specified in [DNA Digivolution], the player performing the DNA digivolution chooses the stacking order.
8-2-2-3The Digimon that will become digivolution cards for a DNA digivolution are placed along with their own digivolution cards in the digivolution cards of the DNA digivolved Digimon. At such times, the stacking order of the digivolution cards can't be changed.
8-2-2-4DNA digivolution can only be performed by an effect that specifically performs DNA digivolution. DNA digivolution can't be performed by an effect that performs standard digivolution.
8-2-2-5Effects that affect digivolution will also affect DNA digivolution. (Example: An effect that reads "[Opponent's Turn] When your opponent's Digimon with no digivolution cards would digivolve, add 1 to the digivolution cost" will also add to the digivolution cost when a Digimon with no digivolution cards would DNA digivolve.)
8-2-3The processing for DNA digivolution is performed using the following procedure.
8-2-3-1The player declares a DNA digivolution and reveals 1 Digimon card for the DNA digivolution. 1 DNA digivolution requirement is chosen on the revealed card, then the player chooses their multiple cards that meet the requirement.
8-2-3-2The digivolution cost specified in the chosen DNA digivolution requirement is paid.
8-2-3-3The cards chosen to become digivolution cards are placed along with their own digivolution cards. The player places the Digimon for the DNA digivolution on top of the stack, draws 1 card, and the DNA digivolution process is resolved.
8-3Burst Digivolve
8-3-1Burst digivolve is a rule that allows a player to digivolve 1 Digimon card with [Burst Digivolve] into 1 of their Digimon specified in that card's burst digivolve 18 requirements by returning 1 of their Tamers from the battle area as specified in the [Burst Digivolve] card's burst digivolve requirements. This is shown on cards using text such as "Burst Digivolve: By returning 1 [Marcus Damon] to the hand, 0 from [ShineGreymon]."
8-3-2Burst Digivolve Rules
8-3-2-1When digivolution is performed by burst digivolve, as part of the pending processing, the top card of the digivolved Digimon's stack is trashed at the end of the turn it digivolved. (For details, refer to 18-1 "Pending Processing")
8-3-2-2If there are no cards stacked under the burst digivolved card at the end of the turn, no cards are trashed.
8-3-2-3When trashing a stacked card for burst digivolve at the end of the turn, the card is only trashed if it's a Digimon card. (Example: When a Digimon is digivolved by burst digivolve and then becomes a Tamer due to an effect such as <De-Digivolve> by the end of the turn, the stacked card isn't trashed.)
8-3-2-4Burst digivolve can only be performed by an effect that specifically performs burst digivolve. Burst digivolve can't be performed by an effect that performs standard digivolution.
8-3-2-5Effects that affect digivolution will also affect Burst Digivolve. (Example: An effect that reads "[Opponent's Turn] When your opponent's Digimon with no digivolution cards would digivolve, add 1 to the digivolution cost" will also add to the digivolution cost when a Digimon with no digivolution cards would burst digivolve.)
8-3-3The processing for burst digivolve is performed using the following procedure.
8-3-3-1The player declares a burst digivolve and reveals 1 Digimon card for the burst digivolve. 1 burst digivolve requirement is chosen on the revealed card, then the player chooses 1 of their Digimon that meets the requirement.
8-3-3-2The player's Tamer specified in [Burst Digivolve] is returned from the battle area to the hand.
8-3-3-3The digivolution cost specified in the chosen burst 1 digivolve requirement is paid.
8-3-3-4The player places the Digimon for the burst digivolve on top of the chosen card, draws 1 card, and the burst digivolve process is resolved.
8-4App Fusion
8-4-1App Fusion is a rule where a player can digivolve 1 Digimon card with [App Fusion] by placing a specified link card from 1 specified Digimon in the battle area on top of that card according to its app fusion requirements. This is shown on cards using text such as "[App Fusion] [Gatchmon] & [Navimon] & [Tweetmon]: Cost 0."
8-4-2App Fusion Rules
8-4-2-1App fusion allows a linked Digimon to digivolve using a combination of 2 different specified cards. (Example: If "[App Fusion] [Gatchmon] & [Navimon] & [Tweetmon]: Cost 0" is specified, a linked Digimon consisting of a combination of 2 cards from among [Gatchmon], [Navimon], and [Tweetmon] can app fuse.)
8-4-2-2App fusion by an effect can only be performed by effects that specifically perform app fusion. App fusion can't be performed by an effect that performs standard digivolution.
8-4-2-3Effects that affect digivolution will also affect app fusion. (Example: An effect that reads "[Opponent's Turn] When your opponent's Digimon with no digivolution cards would digivolve, add 1 to the digivolution cost" will also add to the digivolution cost when a Digimon with no digivolution cards would app fuse.)
8-4-3The processing for app fusion is performed using the following procedure.
8-4-3-1The player declares app fusion and reveals 1 Digimon card to app fuse. 1 app fusion digivolution requirement is chosen on the revealed card, then the player chooses 1 of their Digimon that meets the requirement.
8-4-3-2The digivolution cost specified in the chosen app fusion digivolution requirement is paid.
8-4-3-3A specified link card on the chosen Digimon is placed on top of that Digimon according to the specified 19 app fusion digivolution requirements. The player places it on top of the Digimon card to app fuse, draws 1 card, and the app fusion process is resolved.
8-2Updated 8-2-1 through
8-2-10Updated 8-2-10-1 through
8-2-10-3Updated
8-2-2-1-2Updated 14-1-4 through
8-1-2-5Updated
8-2-2-1-5Overall rewrites/revisions to "" Updated
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8-1-2-4Deleted
8-3-2-4Added "8-4. App Fusion" Added "10. Linking" Deleted
8-1-2-2Updated
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8-2-2-1-7Updated